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A UNIVERSE ON ITS WAY TO A REBIRTH


Bridging the gap between the old and the new universe: X³: Albion Prelude

A Bridge Between the Old and New X Universe
X³: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.

War!
The X universe is undergoing a period of massive change. What started as a conflict of interest between the Earth and the races of the X Universe has now escalated into a full scale war. Play a part in a war scenario bigger than anything the X Universe has ever seen before!

Corporations Compete for Control of the Future
With the war as a backdrop, corporations are vying for power and are driving the X Universe in a new direction. A technological breakthrough will soon allow massive accelerators, forming highways in space and allowing the economy to expand on an unprecedented scale. Highways, a key feature of X Rebirth, are not yet ready, but you can see them being built and participate in the power struggles around the construction of much larger self sustaining economies.

Feature overview
  • A new plot throws you into the power struggle between corporations at a time of war.
  • More than 30 new ships and stations
  • New Stock Exchange feature allows advanced investment strategies
  • Improved graphics quality setting for high end machines
  • Improved UI introducing charts to visualize economic developments
  • Support for head tracking

  • Note: X³: Albion Prelude will not be compatible with Save Games from X³: Terran Conflict.

    Available on Steam
    X³: Albion Prelude will be available December 15th on Steam for direct download in English, German, and French languages (voice) and Italian (text only).
    If you buy the X: Superbox, or already own it, X³: Albion Prelude will be available as a free download via Steam.

    Available for Mac
    A standalone version of X³: Albion Prelude will be available from the MAC Appstore and Deliver2Mac soon.

    NEWS

    25.Nov.21 X4: Le Maree di Avidità - Egosoft svela il prossimo capitolo della saga di X4
    • La terza espansione per X4: Foundations verrà rilasciata nel Q1 2022
    • Nuove straordinarie navi, nuova economia ed elementi di gioco che sorprenderanno i giocatori di X4
    • Nuove accattivanti storie che metteranno alla prova la percezione dell'ordine sociale e della giustizia nell'universo di X.
    • Esteso aggiornamento 5.00 che introduce una nuova serie di navi capital, numerosi nuovi interni, e la funzionalità AMD FidelityFX™ Super Resolution (FSR)
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    17.Nov.21 X4: Foundations 4.20 Beta now available
    Earlier this week we released two beta versions of the X4: Foundations 4.20 update. The focus of this update is on improvements and fixes, so we're not introducing any new features with this release. Please visit our forums for details of how to access the beta and report your findings....

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    10.Nov.21 Compatibility update published for X: Beyond the Frontier and X-Tension
    We know how passionately you play our games and how many of you enjoy revisiting the beginnings of the X series every now and then. To keep it that way, we have just released small patches for X: Beyond the Frontier (1999) and X-Tension (2000), which now ensure the functionality of both games on Windows 10 and 11....

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    13.Sep.21 Nuove funzionalità e tonnellate di miglioramenti - l'aggiornamento 4.10 è ora disponibile
    Fin dal rilascio di X4: Culla dell'Umanità e dell'esteso aggiornamento 4.00 per X4: Foundations, abbiamo lavorato assiduamente sui prossimi importanti sviluppi per il nostro gioco. Oggi, siamo lieti di annunciare che l'aggiornamento 4.10 è da ora disponibile per il download....

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    03.Sep.21 Inside Egosoft Podcast #05 Stories and Missions
    In Episode #05 of the Inside Egosoft podcast, Greg talks to Lennart (a.k.a. Gimbutz), who is part of the mission team at Egosoft. In this conversation, Lennart provides some fascinating insights into his work. How are stories and missions created in X4? Which tasks provide the greatest challenges? What is the most helpful type of player feedback for the mission team? All this, and more, is answered in this new episode....

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